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It’s instantly compelling and, interestingly enough, instantly reminiscent of the Half-Life of old. When the timer ticks down a portal appears, through which I can see myself staring into the portal – a balding man clad in a Guantanamo-orange jumpsuit. From here I move on into the madness. When the tinier ticks down a portal appears, through 9SV which I can see myself staring into the portal – a balding man clad in a Guantanamo-orange K jumpsuit. From here I move on w into the madness.

An hour previous to this, K in the real world, I’d met the designers of Portal. Six recent graduates from DigiPen university there’s normally seven of them, but one of them was skiving in Vegas , all in possession of toothy grins and remarkably cheery demeanours. An outlook that could perhaps have been expected after being given offices in Valve towers after head-honcho Gabe Newell had seen their final project of their uni courses – the beautifully conceived and designed Narbacular Drop – and set a remarkable precedent by hiring the entire team with a Sourced-up version on his mind.

Even more amazingly, two of the Portal development gang are women -a concept that I, after four years of solid games journalism without having to confront such a terrifying prospect, single-mindedly failed to cope with. Back to the game though, and ten minutes into the game I was standing 50ft above the cold, hospital-white tones of a far distant floor, deep within the research centre in which I was trapped.

Over this pit was the exit, its ledge far further away than 1 could jump. With a left-click I fired a blue portal onto the cold white floor below me, before turning degrees and with a deft right-click, planted a red portal on an intriguingly jutted out panel far above my ahead. Then, reader, I jumped. Tumbling through the blue portal vertically, I emerged through the red portal travelling horizontally and at the same speed that gravity had previously granted.

Flying over the chasm of the pit and skidding through the exit, a computerised voice applauded me, before informing me that both cake and grievance counselling would be available at the end of the test should it be desired. Portal takes Prey’s scripted portal dynamic and shoves it so far, far up its arse. I mean, in Prey could you magic up two portals on the floor then push a box into one and watch gravity bob it up and down in each of them? Has any game given such backhanded witty praise as an unseen Al chirruping „Unbelievable!

You must be the pride of! With Valve writers and musicians onboard to supply a true lonesome feeling of being locked away with only an increasingly deranged computer for company, and some brilliant puzzles covering cubes, abysses, deflected energy balls and physics bent every which way and loose – I can assure you it’s set to be an hour or two of joy that justifies any lingering Steam grievances with its presence alone. An Update To Portal arrived recently, the patch notes of which read: „Changed radio transmission frequency to comply with federal and state spectrum management regulations.

You’d be forgiven for not noticing that Valve had just added a string of 26 new puzzles to their space-bending cult classic, kick-starting a breadcrumbchasing mystery hunt leading straight to the doorstep of a sequel announcement.

The Steam forums noticed, obviously, and set about dissecting every new audio file, dialling into BBS boards and phoning up Gabe Newell’s mum. They’d pretty much cracked it within 24 hours. Watching that mystery unfold was entertaining enough, but what of Portal itself? Is the update – an achievement requiring you to find 26 radios dotted about the levels, and bring them to a location, guided only by static audio, to tune into some morse code – an interesting addition in itself?

Or is it essentially just a carrier for an interesting press release? Should you actually bother going back to do all this stuff, now that the enigma’s been drained away? Well, this is no lazy update. Each radio is very deliberately placed, either in plain sight or obscured by test chamber furniture. In the latter case, you’ll have to listen out for the jazzy reprise of Still Alive, tracking it carefully in stereo as you gently spin around the test chamber like an echolocating dolphin or personsized bat.

GlaDOS does not afford you the simple luxury of an ear-trumpet. Once you’ve found the radio you need to take it to an unmarked location inside or later on, often outside the chamber. This is the most difficult part of the job, as your aural compass – a static noise as you approach the required location – only comes into effect once you’re relatively close to your goal.

This is also the time when you’ll appreciate just how finely honed Valve’s otherwise meticulous design process is, by virtue of this achievement not having had the typical Valve sheen applied to it. Signal locations are often cruelly placed in odd locations, serving only to frustrate as you blunder backwards through levels in search of that static buzz. What’s far more important than a few errant hotspots is the broader nature of this update, a sequel announcement delivered via the original game.

Seeing all of Valve’s systems come together to serve as an announcement vehicle shows a frightening degree of co-ordination, and hints at a fascinating new means of interacting with a captive audience. At no other time could this have been done: it needed a single platform to which Valve could deliver an update that would be applied simultaneously to all of the game’s users, it needed an achievement engine to drive players towards solving the riddle, and it needed a forum to allow a thousand people to write a million words about exactly what the hell was going on.

Two days later, another update: „Added valuable asset retrieval. With that, Valve have announced Portal 2 , stoked their gaming community into a state of hysteria, and they’ve got everybody chasing stale cake again.

Portal Is The first Steam-powered game to grace my system in four years. Until very recently Steam had been completely banished from my computer – cast out as annoying, intrusive and a liability. I needn’t have worried. As I discovered: Steam has come on a long way since I last used it. And Portal turned out to be one of those games that re-affirmed my love of gaming: a beautifully simple idea, given absolute credence with a great script and an interesting backstory.

I took no more than half a day to complete the game, but the ending alone made me want to play the game through immediately once again. I’m humming Still Alive in my head right now. It won’t go away. Portal is a fantastic 3D puzzle game set in the strange and frightening laboratories of Aperture Science. Available on Mac and PC through Steam, now there is little excuse not to play one of the most original and enigmatic games of the last decade.

In Portal you play a test subject, who is awoken by GLaDOS , a robot who runs the Aperture Laboratories and sends you on a series of tests ‚for science‘. Some of them may not be safe, but as she says, ‚there will be cake‘ once it’s over. Portal’s big idea is the the ‚handheld portal device‘, that allows subjects to open portals between two places.

This means that instead of climbing a ladder for example, you can shoot a portal at the bottom, and another at the top, and simply walk through. It’s makes more sense when you play! Check out the explanatory video here. Portal looks good even though it was originally released in , thanks to its clean, minimalist laboratory style. In game physics are absolutely perfect, and using the portals is great fun once you get the hang of it. It’s such a great idea, you might find yourself wishing you could use them in real life too!

The puzzles get pretty tough, but the learning curve makes sure you’re ready for the challenges when they come. The incredible thing about Portal is that is manages to be a compelling first person 3D adventure where your character never shoots a gun.

There is a mystery behind who you are, what Aperture Science is and more, and it’s fascinating to discover what’s going on while you solve the puzzles. GLaDOS is one of the most iconic and effective ‚baddies‘ you will meet in a video game too.

Portal is a must play. Download the demo right away and get going! Portal is an unforgettable experience, and thankfully the adventure continues in the equally brilliant sequel! It was awesome,like seriously!!! Laws concerning the use of this software vary from country to country. We do not encourage or condone the use of this program if it is in violation of these laws.

When the tinier ticks down a portal appears, through 9SV which I can see myself staring into the portal – a balding man clad in a Guantanamo-orange K jumpsuit. From here I move on w into the madness. An hour previous to this, K in the real world, I’d met the designers of Portal.

Six recent graduates from DigiPen university there’s normally seven of them, but one of them was skiving in Vegas , all in possession of toothy grins and remarkably cheery demeanours. An outlook that could perhaps have been expected after being given offices in Valve towers after head-honcho Gabe Newell had seen their final project of their uni courses – the beautifully conceived and designed Narbacular Drop – and set a remarkable precedent by hiring the entire team with a Sourced-up version on his mind.

Even more amazingly, two of the Portal development gang are women -a concept that I, after four years of solid games journalism without having to confront such a terrifying prospect, single-mindedly failed to cope with. Back to the game though, and ten minutes into the game I was standing 50ft above the cold, hospital-white tones of a far distant floor, deep within the research centre in which I was trapped.

Over this pit was the exit, its ledge far further away than 1 could jump. With a left-click I fired a blue portal onto the cold white floor below me, before turning degrees and with a deft right-click, planted a red portal on an intriguingly jutted out panel far above my ahead.

Then, reader, I jumped. Tumbling through the blue portal vertically, I emerged through the red portal travelling horizontally and at the same speed that gravity had previously granted. Flying over the chasm of the pit and skidding through the exit, a computerised voice applauded me, before informing me that both cake and grievance counselling would be available at the end of the test should it be desired. Portal takes Prey’s scripted portal dynamic and shoves it so far, far up its arse. I mean, in Prey could you magic up two portals on the floor then push a box into one and watch gravity bob it up and down in each of them?

Has any game given such backhanded witty praise as an unseen Al chirruping „Unbelievable! You must be the pride of! With Valve writers and musicians onboard to supply a true lonesome feeling of being locked away with only an increasingly deranged computer for company, and some brilliant puzzles covering cubes, abysses, deflected energy balls and physics bent every which way and loose – I can assure you it’s set to be an hour or two of joy that justifies any lingering Steam grievances with its presence alone.

An Update To Portal arrived recently, the patch notes of which read: „Changed radio transmission frequency to comply with federal and state spectrum management regulations. You’d be forgiven for not noticing that Valve had just added a string of 26 new puzzles to their space-bending cult classic, kick-starting a breadcrumbchasing mystery hunt leading straight to the doorstep of a sequel announcement.

The Steam forums noticed, obviously, and set about dissecting every new audio file, dialling into BBS boards and phoning up Gabe Newell’s mum. They’d pretty much cracked it within 24 hours. Watching that mystery unfold was entertaining enough, but what of Portal itself? Is the update – an achievement requiring you to find 26 radios dotted about the levels, and bring them to a location, guided only by static audio, to tune into some morse code – an interesting addition in itself?

Or is it essentially just a carrier for an interesting press release? Should you actually bother going back to do all this stuff, now that the enigma’s been drained away? Well, this is no lazy update. Each radio is very deliberately placed, either in plain sight or obscured by test chamber furniture. In the latter case, you’ll have to listen out for the jazzy reprise of Still Alive, tracking it carefully in stereo as you gently spin around the test chamber like an echolocating dolphin or personsized bat.

GlaDOS does not afford you the simple luxury of an ear-trumpet. Once you’ve found the radio you need to take it to an unmarked location inside or later on, often outside the chamber.

This is the most difficult part of the job, as your aural compass – a static noise as you approach the required location – only comes into effect once you’re relatively close to your goal.

This is also the time when you’ll appreciate just how finely honed Valve’s otherwise meticulous design process is, by virtue of this achievement not having had the typical Valve sheen applied to it. Signal locations are often cruelly placed in odd locations, serving only to frustrate as you blunder backwards through levels in search of that static buzz. What’s far more important than a few errant hotspots is the broader nature of this update, a sequel announcement delivered via the original game.

Seeing all of Valve’s systems come together to serve as an announcement vehicle shows a frightening degree of co-ordination, and hints at a fascinating new means of interacting with a captive audience. At no other time could this have been done: it needed a single platform to which Valve could deliver an update that would be applied simultaneously to all of the game’s users, it needed an achievement engine to drive players towards solving the riddle, and it needed a forum to allow a thousand people to write a million words about exactly what the hell was going on.

Two days later, another update: „Added valuable asset retrieval. With that, Valve have announced Portal 2 , stoked their gaming community into a state of hysteria, and they’ve got everybody chasing stale cake again. Portal Is The first Steam-powered game to grace my system in four years. Until very recently Steam had been completely banished from my computer – cast out as annoying, intrusive and a liability.

I needn’t have worried. As I discovered: Steam has come on a long way since I last used it. And Portal turned out to be one of those games that re-affirmed my love of gaming: a beautifully simple idea, given absolute credence with a great script and an interesting backstory. I took no more than half a day to complete the game, but the ending alone made me want to play the game through immediately once again.

I’m humming Still Alive in my head right now. It won’t go away. It’s so infectious. I’ve been permanently permeated by Portal, but I’m happy. I’m now in on the cake jokes, and know what all the fuss is about. We do not encourage or condone the use of this program if it is in violation of these laws. In Softonic we scan all the files hosted on our platform to assess and avoid any potential harm for your device. Our team performs checks each time a new file is uploaded and periodically reviews files to confirm or update their status.

This comprehensive process allows us to set a status for any downloadable file as follows:. We have scanned the file and URLs associated with this software program in more than 50 of the world’s leading antivirus services; no possible threat has been detected. Based on our scan system, we have determined that these flags are possibly false positives.

It means a benign program is wrongfully flagged as malicious due to an overly broad detection signature or algorithm used in an antivirus program. Portal for Windows. Softonic review An unforgettable 3D puzzle experience Portal is a fantastic 3D puzzle game set in the strange and frightening laboratories of Aperture Science.

Portal for PC. Deponia 2: Chaos On Deponia varies-with-device 2. Portal 2 3. Portal Stories: Mel 4. Bridge Constructor Portal varies-with-device 3. Black Mesa 3. Your review for Portal. Your review for Portal Thank you for rating! What do you think about Portal? Do you recommend it? Leave a review. This is embarrassing

Who’d Have Thought that the runt of The Orange Box litter, having been pecked half to death by it’s more увидеть больше and anticipated franchise siblings, would have fallen from the nest not into the waiting jaws of a metaphor, but into a glowing hole in the ground, popping out of a nearby wall, and into our hearts.

Portal is anything but just a pleasing bonus for The Orange Box, and is instead the downlload intriguing, original, ful surprisingly brilliant part of the triptych. The game is made up of a series of unexplained tests through the clinical confines of the Aperture Science Enrichment Centre, each one a puzzle to be solved using the eponymous portals.

Throughout, the sarcastic, disembodied voice of GLaDOS – an experiment controlling Al routine – guides you methodically from test to test, with promises of eventual cake should you be victorious.

Is this cake a devious and imaginary incentive? Is it chocolate? These are just two of the questions you’ll ffee doubt be asking. It’s far more interesting than Episode Two, and as it frwe sits in one easily digestible four-hour long lump of gaming, you’ll beat it in one gloriously gamee sitting. The portals work thusly. You can have two open at any given time, one blue and one red. These portals are fired from your portal gun using either the left or right-mouse button, and are placed against walls, floors нажмите чтобы перейти ceilings.

As you enter one, you exit the other, if you fall through one, you’ll fly out the other with the same momentum. If you slap a portal high up on a portap, leap into a deep pit, and place one underneath your feet just before you hit the ground, you’ll poetal screaming out of the wall at high speed, propelling yourself across the room. That, as you might have guessed, is the solution to one of the dwonload. One of the simpler tests. The genius of Portals level design means that every test serves a downlooad, educating you about the initially non-intuitive portals.

It’s like learning to juggle. Buildbox download pc first tests are short and don’t allow you access to portql portal gun at all gree essence having gamr tossing a ball between your hands and only when you’ve got a basic understanding of the concepts of portals will it let you go on. Later, this is helped by the obscurity of some of the puzzles – they’ll keep gree on the brink of realising the solution for just long enough.

You’re never frustrated by a test, and equally you’re never immediately aware of what you should be doing – a brilliant piece of design work. Beating the game gives you access to the deeply insightful developer’s commentary -easily the best and most enjoyable implementation of Valve’s dev-com tech so far – along with a timed Challenge mode, and oprtal Advanced tests which are re-jigged versions of previous tests, somewhat disappointingly.

Having just spent four hours in Portal heaven, this extra content feels somewhat lacking. You’ll work your way through the Advanced levels, but there’s an overbearing feeling that there should be a massive series of extra puzzles to play about with. Narbacular Dropthe developer’s previous title, was fed a constant stream of extra content нажмите для продолжения modders, and we can only hope that Portal generates the same.

And it’s hilarious. Perhaps the funniest and most well-written and well-voiced dialogue you’ll come across in a game. You wouldn’t think to look at gamme, with its sobering minimalist design and cold, almost medical atmosphere, but it has more laugh-out-loud moments than anything else I’ve played.

GLaDOS’s sassy personality makes every line a delight, and the brief appearance of a silent, yet reassuringly weighty companion halfway through no, not Gordon Freeman provides just a touch of emotional drama. Once you reach the game’s inarguably joyous ending, Portafs tagline suddenly rings true. It might be short, but it’s a wonderful download portal free pc full game experience, forcing you to rethink rather base concepts of the first-person genre. Also, it makes Prey’s static wormholes look really shit.

Now, it seems, we’re thinking with portals. It Starts With you waking up in a plastic prison, staring at your hands and watching a clock slowly ticking down – while an odd computerised voice chirps ggame the background. It’s instantly compelling and, download portal free pc full game enough, instantly reminiscent of the Half-Life of old.

When the timer ticks down a portal appears, through which I can see myself dodnload into the portal – a balding man clad in a Guantanamo-orange jumpsuit. From here I move on into the madness. When the tinier ticks down a portal appears, through 9SV which I can see myself staring into the portal – a balding man clad in a Guantanamo-orange K jumpsuit.

From here I downlozd on w into the madness. An hour previous to this, K in the real world, I’d met the designers of Portal. Six recent graduates from DigiPen university there’s normally seven of them, but portzl of them was skiving in Vegasall in possession of toothy grins and remarkably адрес страницы demeanours. An outlook that could perhaps fref been expected after being given offices in Valve towers after head-honcho Gabe Newell had seen their final project of their uni courses – the beautifully conceived and designed Narbacular Drop – and set a remarkable precedent by hiring the entire download portal free pc full game with a Sourced-up version on his mind.

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With a left-click I fired a blue portal onto the cold white download portal free pc full game below me, before turning degrees and with a deft right-click, planted a red portal on an intriguingly jutted out panel far above my ahead.

Then, reader, I jumped. Tumbling through the blue download portal free pc full game vertically, I emerged through the red portal travelling horizontally and at the same speed that gravity had previously granted. Flying over the chasm of the pit and skidding through the exit, a computerised voice applauded me, before informing me that both cake and grievance counselling would be available at the end of the test download portal free pc full game it be desired.

Portal takes Prey’s scripted portal dynamic and shoves it so far, far up its arse. I downloax, in Prey could you magic up two portals on the floor then push a box into one and watch gravity bob it up downloas down in each of gam Has any game given such backhanded download portal free pc full game praise bame an unseen Al chirruping „Unbelievable!

You must be the pride of! With Valve odwnload and musicians onboard ссылка на продолжение supply a true lonesome feeling of being locked away with only flul increasingly deranged computer for company, and some brilliant puzzles covering cubes, abysses, deflected energy balls and physics bent every which way and loose – I can assure you it’s set to be an hour or http://replace.me/21556.txt of joy that justifies any lingering Steam grievances with its presence alone.

An Update To Portal arrived recently, the patch notes of which read: „Changed radio transmission frequency dowload comply with federal and state spectrum management regulations. You’d be forgiven for not noticing that Valve had just added a string of 26 new puzzles to their space-bending cult classic, kick-starting a breadcrumbchasing mystery hunt leading straight to the doorstep of a sequel announcement.

The Steam forums noticed, obviously, and set about dissecting every new audio file, dialling into BBS boards and phoning up Gabe Newell’s mum. They’d pretty much cracked it within 24 hours. Watching that mystery unfold ссылка на продолжение entertaining enough, but what of Portal itself?

Is the update – an achievement requiring you to find 26 radios dotted about the levels, and bring them to a location, guided only by static audio, to tune into some morse code – an interesting addition in itself?

Or is it essentially just a carrier for an interesting press release? Подробнее на этой странице you actually bother going back to do all this stuff, now that the enigma’s been drained away? Well, this is no lazy update. Each radio is very deliberately placed, either in plain sight or obscured by test chamber furniture.

In the latter case, you’ll have to listen out for the jazzy reprise of Still Alive, tracking it carefully in download portal free pc full game as you gently spin dwonload the test chamber like an echolocating dolphin or personsized bat. GlaDOS does not afford you the simple luxury of download portal free pc full game ear-trumpet. Once you’ve found the download portal free pc full game you need to take it to an unmarked location inside or later on, often outside the chamber.

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With that, Valve have announced Portal 2stoked their gaming community into a state of hysteria, and they’ve got everybody chasing stale cake again. Portal Is The poortal Steam-powered game to grace my system in four years. Until very recently Steam had been completely banished abbyy finereader 14 corporate serial my computer download portal free pc full game cast out as annoying, cownload and a liability.

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You’ll work your way through the Advanced levels, but there’s an overbearing feeling that there should be a massive series of extra puzzles to play about with. Narbacular Drop , the developer’s previous title, was fed a constant stream of extra content by modders, and we can only hope that Portal generates the same.

And it’s hilarious. Perhaps the funniest and most well-written and well-voiced dialogue you’ll come across in a game. You wouldn’t think to look at it, with its sobering minimalist design and cold, almost medical atmosphere, but it has more laugh-out-loud moments than anything else I’ve played. GLaDOS’s sassy personality makes every line a delight, and the brief appearance of a silent, yet reassuringly weighty companion halfway through no, not Gordon Freeman provides just a touch of emotional drama.

Once you reach the game’s inarguably joyous ending, Portafs tagline suddenly rings true. It might be short, but it’s a wonderful learning experience, forcing you to rethink rather base concepts of the first-person genre. Also, it makes Prey’s static wormholes look really shit. Now, it seems, we’re thinking with portals. It Starts With you waking up in a plastic prison, staring at your hands and watching a clock slowly ticking down – while an odd computerised voice chirps in the background.

It’s instantly compelling and, interestingly enough, instantly reminiscent of the Half-Life of old. When the timer ticks down a portal appears, through which I can see myself staring into the portal – a balding man clad in a Guantanamo-orange jumpsuit.

From here I move on into the madness. When the tinier ticks down a portal appears, through 9SV which I can see myself staring into the portal – a balding man clad in a Guantanamo-orange K jumpsuit. From here I move on w into the madness. An hour previous to this, K in the real world, I’d met the designers of Portal. Six recent graduates from DigiPen university there’s normally seven of them, but one of them was skiving in Vegas , all in possession of toothy grins and remarkably cheery demeanours.

An outlook that could perhaps have been expected after being given offices in Valve towers after head-honcho Gabe Newell had seen their final project of their uni courses – the beautifully conceived and designed Narbacular Drop – and set a remarkable precedent by hiring the entire team with a Sourced-up version on his mind. Even more amazingly, two of the Portal development gang are women -a concept that I, after four years of solid games journalism without having to confront such a terrifying prospect, single-mindedly failed to cope with.

Back to the game though, and ten minutes into the game I was standing 50ft above the cold, hospital-white tones of a far distant floor, deep within the research centre in which I was trapped. Over this pit was the exit, its ledge far further away than 1 could jump. With a left-click I fired a blue portal onto the cold white floor below me, before turning degrees and with a deft right-click, planted a red portal on an intriguingly jutted out panel far above my ahead.

Then, reader, I jumped. Tumbling through the blue portal vertically, I emerged through the red portal travelling horizontally and at the same speed that gravity had previously granted. Flying over the chasm of the pit and skidding through the exit, a computerised voice applauded me, before informing me that both cake and grievance counselling would be available at the end of the test should it be desired.

Portal takes Prey’s scripted portal dynamic and shoves it so far, far up its arse. I mean, in Prey could you magic up two portals on the floor then push a box into one and watch gravity bob it up and down in each of them? Has any game given such backhanded witty praise as an unseen Al chirruping „Unbelievable! You must be the pride of! With Valve writers and musicians onboard to supply a true lonesome feeling of being locked away with only an increasingly deranged computer for company, and some brilliant puzzles covering cubes, abysses, deflected energy balls and physics bent every which way and loose – I can assure you it’s set to be an hour or two of joy that justifies any lingering Steam grievances with its presence alone.

An Update To Portal arrived recently, the patch notes of which read: „Changed radio transmission frequency to comply with federal and state spectrum management regulations. You’d be forgiven for not noticing that Valve had just added a string of 26 new puzzles to their space-bending cult classic, kick-starting a breadcrumbchasing mystery hunt leading straight to the doorstep of a sequel announcement.

The Steam forums noticed, obviously, and set about dissecting every new audio file, dialling into BBS boards and phoning up Gabe Newell’s mum. They’d pretty much cracked it within 24 hours. Watching that mystery unfold was entertaining enough, but what of Portal itself? Is the update – an achievement requiring you to find 26 radios dotted about the levels, and bring them to a location, guided only by static audio, to tune into some morse code – an interesting addition in itself?

Or is it essentially just a carrier for an interesting press release? Should you actually bother going back to do all this stuff, now that the enigma’s been drained away? Well, this is no lazy update. Each radio is very deliberately placed, either in plain sight or obscured by test chamber furniture.

In the latter case, you’ll have to listen out for the jazzy reprise of Still Alive, tracking it carefully in stereo as you gently spin around the test chamber like an echolocating dolphin or personsized bat. GlaDOS does not afford you the simple luxury of an ear-trumpet. Once you’ve found the radio you need to take it to an unmarked location inside or later on, often outside the chamber.

This is the most difficult part of the job, as your aural compass – a static noise as you approach the required location – only comes into effect once you’re relatively close to your goal. This is also the time when you’ll appreciate just how finely honed Valve’s otherwise meticulous design process is, by virtue of this achievement not having had the typical Valve sheen applied to it.

Signal locations are often cruelly placed in odd locations, serving only to frustrate as you blunder backwards through levels in search of that static buzz. What’s far more important than a few errant hotspots is the broader nature of this update, a sequel announcement delivered via the original game. Seeing all of Valve’s systems come together to serve as an announcement vehicle shows a frightening degree of co-ordination, and hints at a fascinating new means of interacting with a captive audience.

The puzzles get pretty tough, but the learning curve makes sure you’re ready for the challenges when they come. The incredible thing about Portal is that is manages to be a compelling first person 3D adventure where your character never shoots a gun.

There is a mystery behind who you are, what Aperture Science is and more, and it’s fascinating to discover what’s going on while you solve the puzzles. GLaDOS is one of the most iconic and effective ‚baddies‘ you will meet in a video game too. Portal is a must play. Download the demo right away and get going!

Portal is an unforgettable experience, and thankfully the adventure continues in the equally brilliant sequel! It was awesome,like seriously!!! Laws concerning the use of this software vary from country to country. We do not encourage or condone the use of this program if it is in violation of these laws.

In Softonic we scan all the files hosted on our platform to assess and avoid any potential harm for your device. Our team performs checks each time a new file is uploaded and periodically reviews files to confirm or update their status. This comprehensive process allows us to set a status for any downloadable file as follows:.

We have scanned the file and URLs associated with this software program in more than 50 of the world’s leading antivirus services; no possible threat has been detected. Based on our scan system, we have determined that these flags are possibly false positives.

It means a benign program is wrongfully flagged as malicious due to an overly broad detection signature or algorithm used in an antivirus program. Portal for Windows. Softonic review An unforgettable 3D puzzle experience Portal is a fantastic 3D puzzle game set in the strange and frightening laboratories of Aperture Science. Portal for PC. Deponia 2: Chaos On Deponia varies-with-device 2. Portal 2 3.

Portal is a fantastic 3D puzzle game set in the strange and frightening laboratories of Aperture Science. Available on Mac and PC through Steam, now there is little excuse not to play one of the most original and enigmatic games of the last decade.

In Portal you play a test subject, who is awoken by GLaDOS , a robot who runs the Aperture Laboratories and sends you on a series of tests ‚for science‘. Some of them may not be safe, but as she says, ‚there will be cake‘ once it’s over.

Portal’s big idea is the the ‚handheld portal device‘, that allows subjects to open portals between two places. This means that instead of climbing a ladder for example, you can shoot a portal at the bottom, and another at the top, and simply walk through. It’s makes more sense when you play! Check out the explanatory video here. Portal looks good even though it was originally released in , thanks to its clean, minimalist laboratory style.

In game physics are absolutely perfect, and using the portals is great fun once you get the hang of it. It’s such a great idea, you might find yourself wishing you could use them in real life too! The puzzles get pretty tough, but the learning curve makes sure you’re ready for the challenges when they come.

The incredible thing about Portal is that is manages to be a compelling first person 3D adventure where your character never shoots a gun. There is a mystery behind who you are, what Aperture Science is and more, and it’s fascinating to discover what’s going on while you solve the puzzles.

GLaDOS is one of the most iconic and effective ‚baddies‘ you will meet in a video game too. Portal is a must play. Download the demo right away and get going! Portal is an unforgettable experience, and thankfully the adventure continues in the equally brilliant sequel! It was awesome,like seriously!!! Laws concerning the use of this software vary from country to country. We do not encourage or condone the use of this program if it is in violation of these laws.

In Softonic we scan all the files hosted on our platform to assess and avoid any potential harm for your device. Our team performs checks each time a new file is uploaded and periodically reviews files to confirm or update their status. This comprehensive process allows us to set a status for any downloadable file as follows:.

We have scanned the file and URLs associated with this software program in more than 50 of the world’s leading antivirus services; no possible threat has been detected. Based on our scan system, we have determined that these flags are possibly false positives. It means a benign program is wrongfully flagged as malicious due to an overly broad detection signature or algorithm used in an antivirus program.

Portal for Windows. Softonic review An unforgettable 3D puzzle experience Portal is a fantastic 3D puzzle game set in the strange and frightening laboratories of Aperture Science.

Portal for PC. Deponia 2: Chaos On Deponia varies-with-device 2. Portal 2 3. Portal Stories: Mel 4. Bridge Constructor Portal varies-with-device 3. Black Mesa 3. Your review for Portal.

Your review for Portal Thank you for rating! What do you think about Portal? Do you recommend it? Leave a review. This is embarrassing Try this instead.

 
 

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Once you reach the game’s inarguably joyous ending, Portafs tagline suddenly rings true. It might be short, but it’s a wonderful learning experience, forcing you to rethink rather base concepts of the first-person genre. Also, it makes Prey’s static wormholes look really shit.

Now, it seems, we’re thinking with portals. It Starts With you waking up in a plastic prison, staring at your hands and watching a clock slowly ticking down – while an odd computerised voice chirps in the background. It’s instantly compelling and, interestingly enough, instantly reminiscent of the Half-Life of old. When the timer ticks down a portal appears, through which I can see myself staring into the portal – a balding man clad in a Guantanamo-orange jumpsuit.

From here I move on into the madness. When the tinier ticks down a portal appears, through 9SV which I can see myself staring into the portal – a balding man clad in a Guantanamo-orange K jumpsuit. From here I move on w into the madness. An hour previous to this, K in the real world, I’d met the designers of Portal.

Six recent graduates from DigiPen university there’s normally seven of them, but one of them was skiving in Vegas , all in possession of toothy grins and remarkably cheery demeanours. An outlook that could perhaps have been expected after being given offices in Valve towers after head-honcho Gabe Newell had seen their final project of their uni courses – the beautifully conceived and designed Narbacular Drop – and set a remarkable precedent by hiring the entire team with a Sourced-up version on his mind.

Even more amazingly, two of the Portal development gang are women -a concept that I, after four years of solid games journalism without having to confront such a terrifying prospect, single-mindedly failed to cope with. Back to the game though, and ten minutes into the game I was standing 50ft above the cold, hospital-white tones of a far distant floor, deep within the research centre in which I was trapped. Over this pit was the exit, its ledge far further away than 1 could jump.

With a left-click I fired a blue portal onto the cold white floor below me, before turning degrees and with a deft right-click, planted a red portal on an intriguingly jutted out panel far above my ahead.

Then, reader, I jumped. Tumbling through the blue portal vertically, I emerged through the red portal travelling horizontally and at the same speed that gravity had previously granted. Flying over the chasm of the pit and skidding through the exit, a computerised voice applauded me, before informing me that both cake and grievance counselling would be available at the end of the test should it be desired.

Portal takes Prey’s scripted portal dynamic and shoves it so far, far up its arse. I mean, in Prey could you magic up two portals on the floor then push a box into one and watch gravity bob it up and down in each of them? Has any game given such backhanded witty praise as an unseen Al chirruping „Unbelievable! You must be the pride of! With Valve writers and musicians onboard to supply a true lonesome feeling of being locked away with only an increasingly deranged computer for company, and some brilliant puzzles covering cubes, abysses, deflected energy balls and physics bent every which way and loose – I can assure you it’s set to be an hour or two of joy that justifies any lingering Steam grievances with its presence alone.

An Update To Portal arrived recently, the patch notes of which read: „Changed radio transmission frequency to comply with federal and state spectrum management regulations. You’d be forgiven for not noticing that Valve had just added a string of 26 new puzzles to their space-bending cult classic, kick-starting a breadcrumbchasing mystery hunt leading straight to the doorstep of a sequel announcement.

The Steam forums noticed, obviously, and set about dissecting every new audio file, dialling into BBS boards and phoning up Gabe Newell’s mum. They’d pretty much cracked it within 24 hours. Watching that mystery unfold was entertaining enough, but what of Portal itself? Is the update – an achievement requiring you to find 26 radios dotted about the levels, and bring them to a location, guided only by static audio, to tune into some morse code – an interesting addition in itself?

Or is it essentially just a carrier for an interesting press release? Should you actually bother going back to do all this stuff, now that the enigma’s been drained away? Well, this is no lazy update. Each radio is very deliberately placed, either in plain sight or obscured by test chamber furniture. In the latter case, you’ll have to listen out for the jazzy reprise of Still Alive, tracking it carefully in stereo as you gently spin around the test chamber like an echolocating dolphin or personsized bat.

GlaDOS does not afford you the simple luxury of an ear-trumpet. Once you’ve found the radio you need to take it to an unmarked location inside or later on, often outside the chamber. This is the most difficult part of the job, as your aural compass – a static noise as you approach the required location – only comes into effect once you’re relatively close to your goal. This is also the time when you’ll appreciate just how finely honed Valve’s otherwise meticulous design process is, by virtue of this achievement not having had the typical Valve sheen applied to it.

Signal locations are often cruelly placed in odd locations, serving only to frustrate as you blunder backwards through levels in search of that static buzz. What’s far more important than a few errant hotspots is the broader nature of this update, a sequel announcement delivered via the original game. Seeing all of Valve’s systems come together to serve as an announcement vehicle shows a frightening degree of co-ordination, and hints at a fascinating new means of interacting with a captive audience.

At no other time could this have been done: it needed a single platform to which Valve could deliver an update that would be applied simultaneously to all of the game’s users, it needed an achievement engine to drive players towards solving the riddle, and it needed a forum to allow a thousand people to write a million words about exactly what the hell was going on.

Two days later, another update: „Added valuable asset retrieval. With that, Valve have announced Portal 2 , stoked their gaming community into a state of hysteria, and they’ve got everybody chasing stale cake again. Portal Is The first Steam-powered game to grace my system in four years. Until very recently Steam had been completely banished from my computer – cast out as annoying, intrusive and a liability. I needn’t have worried. In Softonic we scan all the files hosted on our platform to assess and avoid any potential harm for your device.

Our team performs checks each time a new file is uploaded and periodically reviews files to confirm or update their status. This comprehensive process allows us to set a status for any downloadable file as follows:. We have scanned the file and URLs associated with this software program in more than 50 of the world’s leading antivirus services; no possible threat has been detected. Based on our scan system, we have determined that these flags are possibly false positives.

It means a benign program is wrongfully flagged as malicious due to an overly broad detection signature or algorithm used in an antivirus program. Portal for Windows. Softonic review An unforgettable 3D puzzle experience Portal is a fantastic 3D puzzle game set in the strange and frightening laboratories of Aperture Science.

Portal for PC. Deponia 2: Chaos On Deponia varies-with-device 2. Portal 2 3. Portal Stories: Mel 4. Bridge Constructor Portal varies-with-device 3. Black Mesa 3. Your review for Portal. Your review for Portal Thank you for rating! What do you think about Portal? Do you recommend it? Leave a review. This is embarrassing Try this instead.

Ясно, что ему не удастся влиться в это море, которое раздавит его, как утлую лодчонку. Рядом с ним кого-то рвало. Хорошенькая картинка. Беккер застонал и начал выбираться из расписанного краской из баллончиков зала. Он оказался в узком, увешанном зеркалами туннеле, который вел на открытую террасу, уставленную столами и стульями.

Oct 29,  · How To Download Portal PC For Free ( MB only) + GameplayDownload Links: replace.me’t FORGET TO SUBSCRIBE!, Tha. Portal Is The first Steam-powered game to grace my system in four years. Until very recently Steam had been completely banished from my computer – cast out as annoying, intrusive and a liability. A couple of weeks ago, when I purchased Portal (for the princely sum of $10), I knew I had to bite the bullet and re-install Steam to get the thing /10(21). Feb 19,  · Portal Reloaded Free Download PC Game Cracked in Direct Link and Torrent. It Is a Full And Complete Game. Just Download, Run Setup And Install. Portal Reloaded Free Download Full Version PC Game Setup In Single Direct Link For Windows. It Is A Best Indie Base Simulation Game.

Беккер пожал плечами. Парень зашелся в истерическом хохоте. – Ну и. Но тебе там понравится. Download portal free pc full game 50 Фил Чатрукьян остановился в нескольких ярдах от корпуса перейти на страницу, там, где на полу белыми буквами было выведено: НИЖНИЕ ЭТАЖИ ШИФРОВАЛЬНОГО ОТДЕЛА ВХОД ТОЛЬКО ДЛЯ ЛИЦ СО СПЕЦИАЛЬНЫМ ДОПУСКОМ Чатрукьян отлично знал, что к этим лицам не принадлежит.

 

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Мотоцикл, виляя, мчался по газону и, обогнув угол здания, выехал на шоссе. Халохот, кипя от злости, побежал к такси. Несколько мгновений спустя водитель уже лежал на земле, с изумлением глядя, как его машина исчезает в облаке пыли и выхлопных газов.

ГЛАВА 82 Когда мысль о последствиях звонка Стратмора в службу безопасности дошла до сознания Грега Хейла, его окатила парализующая волна паники. Агенты сейчас будут .

Мозг Хейла лихорадочно работал. Звонок коммандера явился для него полным сюрпризом. Стратмор решился на. Он жертвует всеми планами, связанными с «Цифровой крепостью». Хейл не мог поверить, что Стратмор согласился упустить такую возможность: ведь «черный ход» был величайшим шансом в его жизни.

Он создал для себя воображаемый страховой полис, не доверив свой ключ ни единой душе. Конечно, чтобы придать своему плану правдоподобность, Танкадо использовал тайный адрес… тайный ровно в той мере, чтобы никто не заподозрил обмана. Он сам был своим партнером.

Никакой Северной Дакоты нет и в помине.

It Starts With you waking up in a plastic prison, staring at your hands and watching a clock slowly ticking down – while an odd computerised voice chirps in the background.

It’s instantly compelling and, interestingly enough, instantly reminiscent of the Half-Life of old. When the timer ticks down a portal appears, through which I can see myself staring into the portal – a balding man clad in a Guantanamo-orange jumpsuit. From here I move on into the madness. When the tinier ticks down a portal appears, through 9SV which I can see myself staring into the portal – a balding man clad in a Guantanamo-orange K jumpsuit.

From here I move on w into the madness. An hour previous to this, K in the real world, I’d met the designers of Portal. Six recent graduates from DigiPen university there’s normally seven of them, but one of them was skiving in Vegas , all in possession of toothy grins and remarkably cheery demeanours.

An outlook that could perhaps have been expected after being given offices in Valve towers after head-honcho Gabe Newell had seen their final project of their uni courses – the beautifully conceived and designed Narbacular Drop – and set a remarkable precedent by hiring the entire team with a Sourced-up version on his mind. Even more amazingly, two of the Portal development gang are women -a concept that I, after four years of solid games journalism without having to confront such a terrifying prospect, single-mindedly failed to cope with.

Back to the game though, and ten minutes into the game I was standing 50ft above the cold, hospital-white tones of a far distant floor, deep within the research centre in which I was trapped. Over this pit was the exit, its ledge far further away than 1 could jump. With a left-click I fired a blue portal onto the cold white floor below me, before turning degrees and with a deft right-click, planted a red portal on an intriguingly jutted out panel far above my ahead.

Then, reader, I jumped. Tumbling through the blue portal vertically, I emerged through the red portal travelling horizontally and at the same speed that gravity had previously granted.

Flying over the chasm of the pit and skidding through the exit, a computerised voice applauded me, before informing me that both cake and grievance counselling would be available at the end of the test should it be desired. Portal takes Prey’s scripted portal dynamic and shoves it so far, far up its arse.

I mean, in Prey could you magic up two portals on the floor then push a box into one and watch gravity bob it up and down in each of them? Has any game given such backhanded witty praise as an unseen Al chirruping „Unbelievable! You must be the pride of! With Valve writers and musicians onboard to supply a true lonesome feeling of being locked away with only an increasingly deranged computer for company, and some brilliant puzzles covering cubes, abysses, deflected energy balls and physics bent every which way and loose – I can assure you it’s set to be an hour or two of joy that justifies any lingering Steam grievances with its presence alone.

An Update To Portal arrived recently, the patch notes of which read: „Changed radio transmission frequency to comply with federal and state spectrum management regulations. You’d be forgiven for not noticing that Valve had just added a string of 26 new puzzles to their space-bending cult classic, kick-starting a breadcrumbchasing mystery hunt leading straight to the doorstep of a sequel announcement.

The Steam forums noticed, obviously, and set about dissecting every new audio file, dialling into BBS boards and phoning up Gabe Newell’s mum. They’d pretty much cracked it within 24 hours. Watching that mystery unfold was entertaining enough, but what of Portal itself?

Is the update – an achievement requiring you to find 26 radios dotted about the levels, and bring them to a location, guided only by static audio, to tune into some morse code – an interesting addition in itself? Or is it essentially just a carrier for an interesting press release? Should you actually bother going back to do all this stuff, now that the enigma’s been drained away? Well, this is no lazy update. Each radio is very deliberately placed, either in plain sight or obscured by test chamber furniture.

In the latter case, you’ll have to listen out for the jazzy reprise of Still Alive, tracking it carefully in stereo as you gently spin around the test chamber like an echolocating dolphin or personsized bat.

GlaDOS does not afford you the simple luxury of an ear-trumpet. Once you’ve found the radio you need to take it to an unmarked location inside or later on, often outside the chamber. This is the most difficult part of the job, as your aural compass – a static noise as you approach the required location – only comes into effect once you’re relatively close to your goal.

This is also the time when you’ll appreciate just how finely honed Valve’s otherwise meticulous design process is, by virtue of this achievement not having had the typical Valve sheen applied to it. Signal locations are often cruelly placed in odd locations, serving only to frustrate as you blunder backwards through levels in search of that static buzz.

What’s far more important than a few errant hotspots is the broader nature of this update, a sequel announcement delivered via the original game. Seeing all of Valve’s systems come together to serve as an announcement vehicle shows a frightening degree of co-ordination, and hints at a fascinating new means of interacting with a captive audience.

At no other time could this have been done: it needed a single platform to which Valve could deliver an update that would be applied simultaneously to all of the game’s users, it needed an achievement engine to drive players towards solving the riddle, and it needed a forum to allow a thousand people to write a million words about exactly what the hell was going on. Two days later, another update: „Added valuable asset retrieval.

With that, Valve have announced Portal 2 , stoked their gaming community into a state of hysteria, and they’ve got everybody chasing stale cake again. Portal Is The first Steam-powered game to grace my system in four years. Until very recently Steam had been completely banished from my computer – cast out as annoying, intrusive and a liability. I needn’t have worried. As I discovered: Steam has come on a long way since I last used it. And Portal turned out to be one of those games that re-affirmed my love of gaming: a beautifully simple idea, given absolute credence with a great script and an interesting backstory.

I took no more than half a day to complete the game, but the ending alone made me want to play the game through immediately once again. I’m humming Still Alive in my head right now. Portal looks good even though it was originally released in , thanks to its clean, minimalist laboratory style. In game physics are absolutely perfect, and using the portals is great fun once you get the hang of it. It’s such a great idea, you might find yourself wishing you could use them in real life too!

The puzzles get pretty tough, but the learning curve makes sure you’re ready for the challenges when they come. The incredible thing about Portal is that is manages to be a compelling first person 3D adventure where your character never shoots a gun. There is a mystery behind who you are, what Aperture Science is and more, and it’s fascinating to discover what’s going on while you solve the puzzles. GLaDOS is one of the most iconic and effective ‚baddies‘ you will meet in a video game too.

Portal is a must play. Download the demo right away and get going! Portal is an unforgettable experience, and thankfully the adventure continues in the equally brilliant sequel! It was awesome,like seriously!!! Laws concerning the use of this software vary from country to country.

We do not encourage or condone the use of this program if it is in violation of these laws. In Softonic we scan all the files hosted on our platform to assess and avoid any potential harm for your device. Our team performs checks each time a new file is uploaded and periodically reviews files to confirm or update their status.

This comprehensive process allows us to set a status for any downloadable file as follows:. We have scanned the file and URLs associated with this software program in more than 50 of the world’s leading antivirus services; no possible threat has been detected. Based on our scan system, we have determined that these flags are possibly false positives.

It means a benign program is wrongfully flagged as malicious due to an overly broad detection signature or algorithm used in an antivirus program. Portal for Windows. Softonic review An unforgettable 3D puzzle experience Portal is a fantastic 3D puzzle game set in the strange and frightening laboratories of Aperture Science.

Я, пожалуй, занесу его в полицейский участок по пути в… – Perdon, – прервал его Ролдан, занервничав.  – Я мог бы предложить вам более привлекательную идею.  – Ролдан был человек осторожный, а визит в полицию мог превратить его клиентов в бывших клиентов.  – Подумайте, – предложил .

Apr 24,  · Portal Reloaded Free Download PC Game Cracked in Direct Link and Torrent. Portal Reloaded is a free, community made modification for Portal 2. The mod builds on the concepts of the main game by allowing you to place a third portal, which enables CRACKED – FREE DOWNLOAD – . Download Game Portal 2 Full Version (PC) Free Download Portal 2 PC Game – Permainan bertema puzzle dengan genre action adventure yang sangat menarik dan misterius. Kalian akan dihadapkan dengan berbagai macam teka-teki yang harus dipecahkan. Sehingga diperlukan kecerdasan dan keahlian dalam memecahkan masalah yang tinggi. Released: April 11, Genre: Adventure, First Person Puzzle Developer and Publisher: Valve Platform: PC Interface language: Multilingual Voice language: English, French, German, Italian, Russian and others Multiplayer: Included (Non-Steam) Version: (from 02/03/). Description: Portal 2 – is the long-awaited sequel to the game that has won the hearts of many gamers. Released: April 11, Genre: Adventure, First Person Puzzle Developer and Publisher: Valve Platform: PC Interface language: Multilingual Voice language: English, French, German, Italian, Russian and others Multiplayer: Included (Non-Steam) Version: (from 02/03/). Description: Portal 2 – is the long-awaited sequel to the game that has won the hearts of many gamers.

Какими бы ни были обстоятельства, она почувствовала боль от потери талантливого коллеги-криптографа. Мрачный голос Стратмора вывел ее из задумчивости. – Единственный луч надежды во всей этой печальной истории – то, что Танкадо путешествовал. Есть шанс, что его партнер пока ничего не знает.

Softonic review An unforgettable 3D puzzle experience. Portal is a fantastic 3D puzzle game set in the strange and frightening laboratories of Aperture Science.. Available on Mac and PC through Steam, now there is little excuse not to play one of the most original and enigmatic games of the last decade. In Portal you play a test subject, who is awoken by GLaDOS, a robot who runs the Aperture. Portal Is The first Steam-powered game to grace my system in four years. Until very recently Steam had been completely banished from my computer – cast out as annoying, intrusive and a liability. A couple of weeks ago, when I purchased Portal (for the princely sum of $10), I knew I had to bite the bullet and re-install Steam to get the thing /10(21). Download Portal. First-person unique shooter game with dual portal traveling ability. Virus Free/5.

 
 

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